Saturday, July 5, 2014

Taimanin Kessen Arena - Menu Overview and Basics

Here's something I haphazardly slapped together to help people navigate the game's menus.
Last updated 8/10/2014. See Comments for change list and special thanks.

All images:
http://imgur.com/a/RwErS#0

Or allow me to walk you through (Click images to expand):

Notes
-This is not a direct translation, so terminology is subject to change. It is based on my experience with the game and I tried not to touch things I didn't fully understand.
-So this is by no means completely comprehensive, but it should help people get started.
-In a lot of browsers, if you hover the mouse over a button, in the lower left corner it shows the actual page's URL. Since this is in English, it makes it easier to determine what is what.

Link to the game (Need to sign up for a DMM account but that's it)

Basic Menus / Quests
-Your Endurance/HP is used for running through quests. It either restored by 1) Waiting (2 minutes for 1 HP point) or 2) HP potion to restore (half refills are awarded sometimes in the game, full ones are a micro-transaction)
-BP, which you get 6 of, is used for fighting Raid Bosses that appear in quests and for PvP. You get 1 every 20 minutes or restored by BP potions.
-The right side of the Quest screen is where you enter the current stage you're on. It shows your Progress %, EXP earned per click, and HP cost per click.
-The left side of the Quest screen lets you select your Chapter and shows how many scrolls you have. Scrolls are randomly collected in quests per chapter. If you get all five you get a prize - click the red button by your scroll progress to see what it will be.
-You can go back and select previous chapters this way if you didn't get them all.
-The red strip in the lower right only appears if you level up, then don't spend the stat point you get. You can click here to distribute any points you haven't used.

Level Up Prompt
-When you level up, the big red button takes you here. The smaller red button allows you to continue your quest without assigning a point.
-Endurance (HP) only effects progression in Quests, none of your stats or anything.
-See Deck Edit further below for more on what the ATK/DEF Cost Totals are.







Sub Menu
-Just another way of jumping to certain screens quickly.
-Your User Info will show your ID number used for friend requests. See here.
-To the right of your ID is your server. At current, they are as follows:

東京キングダム - Tokyo Kingdom
ヨミハラ - Yomihara
アミダ八ラ - Amidahara

You can only make friends and interact with people on your same server. There is currently no way of switching or picking servers.

Title Screen
 -It's possible there will be different events later.
-Most of the beginner events you will get naturally, but the less obvious ones:
1) Level up to Max an N (normal) card
2) Make a friend
-Gifts is perhaps better termed as "Rewards" - you can see you get items and money from various things, but to actually claim your prize you have to go here. You can pull them individually, or the first button on the right claims them all. The one under that is just your prize history.


You may notice some other icons pop up here as well, especially with images of new cards and such. These are related to limited time Events. There have been different kinds of Events, and unfortunately I do not have the time to cover how every single one works as they come out. However, see Question 5 of the FAQ I have made here for some more general details.

Deck Edit
-The selected Leader effects both ATK and DEF.
-In Skills, it will show 100 percent and 50 percent. The team leader's skill has a 100 percent activation rate. Everyone else has a 50 percent activation rate.
-Auto-Select will just dump in whoever has the highest ATK/DEF without regard for faction/color.
-Each card has a cost. So for your ATK/DEF row, the cards you have cannot exceed your total ATK or DEF cost. You can increase your ATK or DEF cost total when you level up.


Battle (PvP)
-Pick an opponent on the list and fight, using BP like Raid Bosses.
-You get prizes when you rank up.
-At this time, there are only so many ranks, and you cannot rank up anymore when reaching the current maximum. On my screen I am missing the "prizes on rank up" button and "wins until rank up" strip due to hitting it.
-You get battle points every week based on your rank. The ranking resets on Mondays. You then get prizes based on how many battle points you have. For some more details on this, see the eighth question on the FAQ here.

Training
http://i.imgur.com/5kMwCh8.png
-Locking functions as it does in so many other games - so it also prevents you from selling it or anything else that would get rid of the card.
-It costs gold to train cards. The yellow text to the right of the card being trained shows the Gold cost first, then the EXP amount earned by the sacrificed cards.
-It's worth noting that the initial cost of adding one card for training is higher than adding additional cards after that in one go, so it is more cost efficient to train with 10 at a time (or whatever maximum you can).
-After adding cards to be sacrificed, it is very important to click the red button to see what the training results will be. If you are close to the trained card's max level, it is possible to pointlessly sacrifice more cards than you need to, so be careful.
-If you train a card that has a Skill (R cards and up) using a duplicate of the exact same card, the level of its Skill will go up by one. You can mix it in with other cards too, you'll get the Skill level up in addition to the normal experience. If the card is at maximum level, you can still train it with a duplicate card to level up the Skill. See "Identifying Skills" for more info on Skills in general.
-There's a line of text that will appear between the "LvlUP" line and the yellow cost line when a card added will level up its Skill.
-For most cards, max level unlocks its single H-scene. The really rare cards have two H-scenes, one unlocked at one level and another at their max.

Gacha
-Top row needs 1 ticket per go.
-Middle needs 3 medals per go.
-Bottom needs 200 silver per go.
-The basic gacha now also has an indicator showing if a free buy is available. If you have one, for instance, the first go costs no silver. The red circle doesn't count this.








Card Album
















Cards Held
-There is a maximum to the amount of cards you can hold at a time. If you exceed that amount, if you try to do any major activities, you will be given a screen where you have to either use Training or Sell to get rid of excess cards.
-So remember, even if you hit the limit, you will have all those cards even past the limit, you just won't be able to do certain things until you're back at/below the maximum.
-Your card maximum will increase as you progress.


Card Info
-Far as I know changing your card's outfit is purely an aesthetic thing. It corresponds to when you get that cards H scene.
-If you have a card with H scenes but you haven't earned it yet, the corner that lets you play them will instead show you how many levels you have to go on that card to get it.
-Only the really, really rare cards have more than one H scene.





Medal Trade Screen
-Remember that you actually need 3 medals to use the rare Gacha.














A side note: Identifying Skills

-By far most skills are just variants of "increase ally-type atk/def, decrease enemy-type atk/def", so it is easy to figure out by sight before long.
-The only different type I've seen so far is noted here under "Advanced". It's a skill some have which cuts incoming damage from a faction type by a number or percentage. The text starts with "Enemy (Type)...", so that's all you have to check. Example shows Taimanin.
-Using the Googles on the Japanese wiki works too.
-The first part above its properties is just the skill's name.
-You'll notice by that, it has a level. You can increase a skill's level by with a duplicate of that card. The duplicate can be mixed in with other cards when training in general, but will also still work even if the card is at max level.
-So yes, to max out a card's skill level, you need more than one of it. (Further reference: See "Training", above)

Card Info (Continued)
















Sell Screen
















Items
















Hot Tips:
-There are three factions - Taimanin (Red), Demons (Blue), and U.S. Forces (Yellow), and a rock-paper-scissors system in place. It is as follows:

Taimanin Beats > Demons. Demons Beats > U.S. Forces. U.S. Forces Beats > Taimanin

-When you level up, your HP and BP instantly refill. So if you are about to level up it may be a good idea to dump all your BP first on Raid Bosses or PvP.
-There are two cards you will get as prizes: Kiryu Sabato and Slave Trader Zokuto. As their card mini icons indicate, Kiryu is used to get a big boost in EXP when Training other cards, and Slave Trader Zokuto sells for 7,000 gold.

(Kiryu, you may remember, is the bad guy professor from Taimanin Murasaki/Hell Knight Ingrid. Zokuto is from Taimanin Yukikaze.)
-It is easy to find opponents to kill with one BP, so you can get your rank up prizes quickly this way. I should note that I am not aware of if it makes any difference if you kill a higher level player.
-There is a daily log-in bonus, so pop in each day for quick items. The User Info screen shows what your bonus will be tomorrow. There is tyically a special "30 minute x2" item, which activates as soon as you log in that day, which may give x2 Quest EXP, x2 Quest Gold, x2 Battle Arena prizes, etc.
-With a Raid Boss, you can choose to spend 1 to 3 BP, which decides your damage multiplier. See here for my overview on Raid Bosses.
-For even more questions and answers, see this FAQ I've compiled of some of the most common.

6 comments:

  1. 7/9/2014 Update:
    -Basic Menus/Quests now shows points distribution button.
    -Added Level Up Prompt screen overview.
    -Sub Menu includes updated explanation of servers.
    -Added Battle (PvP) screen.
    -Training now has some further clarification on how it works.
    -Gacha screen now includes the new free buy counter.
    -Cards Held adds location of maximum card indicator.
    -A side note: Identifying Skills has further explanation of the damage cut skill.
    -Updated Hot Tips to add images/corrected names for Kiryu and Zokuto.
    -Also cut some fat from Hot Tips as some of it is now better explained in my Raid Bosses overview, linked there, which you can also find here:

    http://taimanin.blogspot.com/2014/07/taimanin-asagi-kessen-arena-raid-bosses.html

    ReplyDelete
  2. 7/10/2014 Update:
    -Correction: You can level up a card's Skill with a duplicate card even if the card being trained is not at max level. Training and Identifying Skills updated accordingly.

    Thanks to: falbala123 on the Hongfire forums

    ReplyDelete
  3. 8/7/2014 Update:
    -Added a note to the Title Screen section about Events, referring to the FAQ (which has also been updated).
    -Related to that, as mentioned, I cannot update this every single time there is an event. However, the game functions the same otherwise, so the information here is still sound.

    ReplyDelete
  4. 8/10/2014 Update:
    -Very minor: Just added an image, through a link, showing where exactly your User ID and server name are. This is under the Sub Menu explanation.

    ReplyDelete
  5. you make it clear that the half potions heal half of your HP in addition to whatever you have. X=whatever HP you have right now.Let's say your max HP is 100
    Before X
    After X + 50

    ReplyDelete
  6. Which is more gold and xp efficient?
    1) "small fries" x10 at lowest level
    2) "small fries" x 10 at max level 15.
    I know that 2) would give more xp, but the thing is I have to sacrifice 8 "small fries" of lowest level to get one small fry to level 15.... so what would you recommend?

    ReplyDelete